With the focus shifting towards online play, the most notable addition to World Series would have to be the Battle Modes. This omission isn’t too surprising considering the online focus, but it would’ve been nice to keep that legacy going. On the flipside, those that want to play with seven friends will miss the local eight player support. Featuring only ten tracks in Race and Elimination mode, I imagine there wouldn’t be much to make a single player game out of. I don’t want to have to keep comparing Micro Machines: World Series to the previous entries in the series, but if Micro Machines V3 (a PlayStation 1 game) can include a campaign mode then surely this one can too? Perhaps the reason World Series lacks any sort of continuous single player content is due to the lack of available racetracks. Players will be surprised to find that there is no campaign mode of any sort, let alone any type of single player content aside from playing one off games against the AI. This ruins the ‘just one more game’ effect as the interludes take up one-third of the time spent playing the game.įor a £20/$25 game, you’d expect more content that what World Series is offering. World Series doubles this number to ten seconds for both the local and online versions of Elimination. In previous Micro Machines games, players only had to wait five seconds between rounds. Elimination mode is a staple of Micro Machines in which players race each other on the same screen until one remains. Remember Codemasters’ mobile racing game, Toybox Turbos? It doesn’t take much to assume what became of that game…Īnother area where Micro Machines: World Series is noticeably slower is during the interlude periods of Elimination mode. Micro Machines: World Series kills any of that magic right off the bat with the slow pace of the driving – it doesn’t even feel like Micro Machines anymore. Okay, there aren’t many games where you can say that at all, and that’s part of the magic of the IP. There aren’t many games where you can say how excited you are after knocking your friends off the edge of a toilet seat. The Micro Machines series is practically synonymous with local couch multiplayer.
Micro Machines: World Series reminds us that not all games can be seamlessly translated into the modern age, much to fans’ disappointment. A lot has changed in this time: online multiplayer has almost replaced local multiplayer entirely, extra content through paid DLC is now the norm, pre-order bonuses for extra advantages in-game online and of course, loot boxes that give you things you don’t want in exchange for real money. Each of the 12 vehicles has its own unique loadout of weapons and abilities and the game will launch with a massive range of customization options.It’s been eleven years since Micro Machines V4 launched for the PlayStation 2. Micro Machines World Series will support up to 12 players online and four players on the same screen across a variety of racing and battling environments. Meanwhile, team play lets you work together using your vehicles’ unique skills in modes such as “Capture the Flag” and “King of the Hill.” In addition to classic game modes such as Race and Elimination, Micro Machines World Series introduces all new Battle Arenas which allow you to wreak mass destruction on a miniature scale against your friends or the AI. Step ahead to new levels of multiplayer mayhem and play with your friends on the same sofa or across the world. Micro Machines World Series retains the manic social gameplay of the classic series, updated with stunning HD visuals that will see you race and battle in the garden, kitchen, workshop and many more great locations in an array of amazing miniature vehicles.ĭesigned around fun gameplay at every turn, Micro Machines World Series is the ultimate pick up and play experience for players of all ages and abilities, offering intuitive, easy to learn controls that make the controller impossible to put down.
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